namespace GUI.Types.ParticleRenderer
{
    public enum VectorExpression // VectorExpressionType_t
    {
        VECTOR_EXPRESSION_UNINITIALIZED = -1,
        VECTOR_EXPRESSION_ADD = 0,
        VECTOR_EXPRESSION_SUBTRACT = 1,
        VECTOR_EXPRESSION_MUL = 2,
        VECTOR_EXPRESSION_DIVIDE = 3,
        VECTOR_EXPRESSION_INPUT_1 = 4,
        VECTOR_EXPRESSION_MIN = 5,
        VECTOR_EXPRESSION_MAX = 6,
        VECTOR_EXPRESSION_CROSSPRODUCT = 7,
    }
}
